]> git.r.bdr.sh - rbdr/super-polarity/blobdiff - Super Polarity Content/Super Polarity ContentContent/Super Polarity ContentContent.contentproj
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[rbdr/super-polarity] / Super Polarity Content / Super Polarity ContentContent / Super Polarity ContentContent.contentproj
index f86c49eb532010a2fbbbab09b0145f5c315536ed..2b327e7438357bfb5f84aa4032e6afbdd51b2edb 100644 (file)
       <Processor>TextureProcessor</Processor>
     </Compile>
   </ItemGroup>
       <Processor>TextureProcessor</Processor>
     </Compile>
   </ItemGroup>
+  <ItemGroup>
+    <Compile Include="Graphics\square.png">
+      <Name>square</Name>
+      <Importer>TextureImporter</Importer>
+      <Processor>TextureProcessor</Processor>
+    </Compile>
+  </ItemGroup>
+  <ItemGroup>
+    <Compile Include="Fonts\SegoeUIMono14.spritefont">
+      <Name>SegoeUIMono14</Name>
+      <Importer>FontDescriptionImporter</Importer>
+      <Processor>FontDescriptionProcessor</Processor>
+    </Compile>
+  </ItemGroup>
   <Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\$(XnaFrameworkVersion)\Microsoft.Xna.GameStudio.ContentPipeline.targets" />
   <!--
       To modify your build process, add your task inside one of the targets below and uncomment it. 
   <Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\$(XnaFrameworkVersion)\Microsoft.Xna.GameStudio.ContentPipeline.targets" />
   <!--
       To modify your build process, add your task inside one of the targets below and uncomment it.